RAKDOS CULTIST

You’re an entertainer at heart. a performer with a Hair for the dramatic and a love of the spotlight. You’ve spent years honing your craft, mastering a demanding set of skills so you can perform them with panache and make them look easy. The wild applause, the screams of the crowds, the mayhem and terror spreading into the streets-this is what you live for.

You’re also a member of a cult devoted to an ancient demon who delights in vio le nce and chaos. It just so happens that Rakdos loves a good show, and your highest aspiration is to please the Defiler, the Lord of Riots, with your own performance.

  • Skill Proficiencies: Acrobatics, Performance
  • Tool Proficiencies: One type of musical instrument
  • Languages: Choose either Abyssal or Giant
  • Equipment: A Rakdos insignia, a musical instrument (one of your choice), a costume, a hooded lantern made of wrought iron, a 10-foot length of chain with sharply spiked links, a tinderbox, 10 tor ches, a set of common clothes, a belt pouch containing 10 gp (a mix of Azorius and Boros 1-zino coins), and a bottle of sweet, red juice
FEATURE: FEARSOME REPUTATION

People recognize you as a member of the Cult of Rakdos, and they’re careful not to draw your anger or ridicule. You can get away with minor criminal offenses, such as refusing to pay for food at a restaurant or breaking down a door at a local shop, if no legal authorities witness the crime. Most people are too daunted by you to report your wrongdoing to the Azorius.

RAKDOS GUILD SPELLS

Prerequisite: Spellcasting or Pact Magic class feature

For you, the spells on the Rakdos Guild Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.)

Rakdos Guild Spells
Spell LevelSpells
Cantripfire bolt, vicious mockery
1stburning hands, dissonant whispers, hellish rebuke
2ndcrown of madness, enthrall, flaming sphere
3rdfear, haste
4thconfusion, wall of fire
5thdominate person

Your magic often produces a flashy spectacle, wreathing you or your targets in a mixture of harmless flame and shadowy shapes. When you manipulate an opponent’s mind, a flaming symbol of Rakdos might momentarily appear like a mask over the target’s face.

SUGGESTED CHARACTERISTICS

Members of demonic cults aren’t generally known as the kindest or most mentally stable individuals, so you’re likely to have something in your nature that distinguishes you from the law-abiding citizens of Ravnica.

Personality Traits

  • I revel in mayhem, the more destructive the better.
  • When violence breaks out, I lose myself in rage, and it’s sometimes hard to stop.
  • Everything is funny to me, and the most hilarious and bloodiest things leave me cackling with sadistic glee.
  • I derive genuine pleasure from the pain of others.
  • I enjoy testing other people’s patience.
  • I can’t stand it when things are predictable, so I like to add a little chaos to every situation.
  • I throw my weight around to make sure I get my way.
  • I enjoy breaking delicate works of art. And fingers, which are sort of the same.

Ideals

  • Guild: My guild is all that really matters. (Any)
  • Hedonism: Death comes for everyone, so take as much pleasure as you can from every moment of life. (Neutral)
  • Creativity: I strive to find more ways to express my art through pain — my own as well as others’. (Chaotic)
  • Freedom: No one tells me what to do. (Chaotic)
  • Equality: I want to see Ravnica re made, with no guilds and no hierarchies. (Chaotic)
  • Spectacle: People are inspired by the greatness they see in art. (Any)

Bonds

  • I have belonged to the same performance troupe for years, and these people mean everything to me.
  • A blood witch told me I have a special destiny to fulfill, and I’m trying to figure out what it is.
  • I’m secretly hoping that I can change the cult from the inside, using my influence to help rein in the wanton violence.
  • I own something that Rakdos once touched (it’s seared black at the spot), and I cherish it.
  • I want to be better at my chosen form of performance than any other member of my troupe.
  • I am devoted to Rakdos and live to impress him.

Flaws

  • My family is prominent in another guild. I enjoy my wild life, but I don’t want to embarrass them.
  • I couldn’t hide my emotions and opinions even if I wanted to.
  • I throw caution to the wind.
  • I resent the rich and powerful.
  • When I’m angry, I lash out in violence.
  • There’s no such thing as too much pleasure.

Contacts

The Cult of Rakdos is anything but organized. Individuals frequently move from one performance troupe to another. Almost all members of the cult know former castmates now in different troupes, which allows for the possibility of a widespread network of contacts.

Roll twice on the Rakdos Contacts table (for an ally and a rival) and once on the Non-Rakdos Contacts table.

Rakdos Contacts

d8Contact
1I was part of a two-person act until my former partner moved to a different troupe.
2My sibling and I ran away from home and joined the Cult of Rakdos together. We’re very close.
3A childhood friend of mine is an attendant in Rix Maadi, the Rakdos guildhall.
4My parents brought me into the guild and taught me my trade.
5There’s a lesser demon in the cult who thinks he owes me a favor, and who am I to argue?
6The master of ceremonies in my troupe is well connected with other troupes.
7I had a romance with a pain artist in another troupe.
8Rakdos himself has witnessed me perform.

Non-Rakdos Contacts

d10Contact
1I know an Azorius elocutor who has a very amusing dark side.
2A Boros captain really wants to “redeem” me.
3I think a member of my troupe is a Dimir agent.
4I once convinced a Golgari medusa to participate in a show. We’ve been on good terms ever since.
5I came from the Gruul and still have relatives there.
6An Izzet technician provides pyrotechnics for my performances.
7An Orzhov oligarch has taken an interest in my career, like a patron of the arts.
8Roll an additional Rakdos contact; you can decide if the contact is an ally or a rival.
9A Selesnya healer attends my performances regularly.
10A Simic biomancer provides mutant monsters to add a taste of the bizarre to our shows.

SOURCE

Guildmasters’ Guide to Ravnica