Mounts & Vehicles

 A good mount can help you move more quickly through The Wilderness, but its primary purpose is to carry the gear that would otherwise slow you down. The Mounts and Other Animals table shows each animal’s speed and base carrying Capacity.

An animal pulling a carriage, cart, chariot, sled, or wagon can move weight up to five times its base carrying Capacity, including the weight of the vehicle. If multiple animals pull the same vehicle, they can add their carrying Capacity together.

Mounts other than those listed here are available in fantasy gaming worlds, but they are rare and not normally available for purchase. These include flying mounts (pegasi, griffons, hippogriffs, and similar animals) and even aquatic mounts (giant sea horses, for example). Acquiring such a mount often means securing an egg and raising the creature yourself, making a bargain with a powerful entity, or negotiating with the mount itself.

Additionally the mount must be a size larger than you to ride it. It is also worth noting that depending on how trained the mount is as to how well it will serve you when combat breaks out. You can purchase them pretrained for an increased price.
As you discover new continents new mounts will become available.

AnimalMinimal TrainingBasic TrainingBasic Combat TrainedFully TrainedSizeSpeedCapacity
Ankylosaurus250 gp350 gp390 gp530 gpHuge30 ft.1,140 lb.
Camel50 gp150 gp190 gp330 gpLarge50 ft.480 lb.
Deinonychus250 gp350 gp390 gp530 gpMedium40 ft.225 lb.
Donkey/Mule8 gp108 gp148 gp288 gpMedium40 ft.420 lb.
Elephant200 gp300 gp340 gp480 gpHuge40 ft.1,320 lb.
Hadrosaurus100 gp200 gp240 gp380 gpLarge40 ft.450 lb.
Horse, draft50 gp150 gp190 gp330 gpLarge40 ft.540 lb.
Horse, riding75 gp175 gp215 gp355 gpLarge60 ft.480 lb.
Mastiff25 gp125 gp165 gp305 gpMedium40 ft.195 lb.
Plesiosaurus490 gp590 gp630 gp770 gpLarge20 ft/swim 40 ft.540 lb.
Pony30 gp130 gp170 gp310 gpMedium40 ft.225 lb.
Pteradon70 gp370 gp490 gp910 gpMedium10 ft/fly 60 ft.180 lb.
Quetzalcoatlus560 gp860 gp980 gp1,400 gpHuge10 ft/fly 80 ft.900 lb.
Triceratops500 gp600 gp640 gp780 gpHuge50 ft.1,320 lb.
Warhorse400 gp500 gp540 gp680 gpLarge60 ft.540 lb.
Bit and bridle2 gp1 lb.
Carriage100 gp600 lb.
Cart15 gp200 lb.
Chariot250 gp100 lb.
Animal Feed (per day)5 cp10 lb.
Saddle, Exotic60 gp40 lb.
Saddle, Military20 gp30 lb.
Saddle, Pack5 gp15 lb.
Saddle, Riding10 gp25 lb.
Saddlebags4 gp8 lb.
Sled20 gp300 lb.
Stabling (per day)5 sp
Wagon35 gp400 lb.
Galley30,000 gp4 mph
Keelboat3,000 gp1 mph
Longship10,000 gp3 mph
Rowboat50 gp1½ mph
Sailing Ship10,000 gp2 mph
Warship25,000 gp2½ mph

Barding: Barding is armor designed to protect an animal’s head, neck, chest, and body. Any type of armor shown on the Armor table can be purchased as barding. The cost is four times the equivalent armor made for humanoids, and it weighs twice as much.
Saddles: A Military saddle braces the rider, helping you keep your seat on an active mount in battle. It gives you advantage on any check you make to remain mounted. An exotic saddle is required for riding any aquatic or flying mount.

Vehicle Proficiency: If you have proficiency with a certain kind of vehicle (land or water), you can add your Proficiency Bonus to any check you make to control that kind of vehicle in difficult circumstances.

Rowed Vessels: Keelboats and rowboats are used on lakes and rivers. If going downstream, add the speed of the current (typically 3 miles per hour) to the speed of the vehicle. These vehicles can’t be rowed against any significant current, but they can be pulled upstream by draft animals on the shores. A Rowboat weighs 100 pounds, in case adventurers carry it over land.

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