Smith’s Absorption Generator

4th Level Abjuration

Casting Time: 1 minute
Range: Self
Components: V S M (a tiny bell and a piece of fine silver wire)
Duration: 8 hours
Classes: Artificer, Druid, Oath of The Watchers, Ranger, Sorcerer, Wizard

The spell captures some of the incoming energy, lessening its effect on you and storing it for your next melee attack. When you are hit by an energy attack, you may use your reaction to gain resistance to the triggering damage type until the start of your next turn. Also, the first time you hit with a melee attack on your next turn, the target takes an extra 1d6 damage of the triggering type, and you lose resistance.

At Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, the extra damage increases by 1d6 for each slot level above 1st.