Nissa’s Pure & Utter Chaos

1st Level Evocation

Casting Time: 1 action
Range: 120 ft
Components: V M
Duration: Instantaneous
Classes: Artificer, Sorcerer, Warlock, Wizard

As part of the action used to cast this spell, you must make an attack with a weapon against one creature within the spell’s range, otherwise the spell fails, target creature takes 2d8 + 1d6 of chaos damage (see the table below), in addition to the weapons damage. Each creature within 5ft of the target, other than you, must then succeed on a Dexterity saving throw, or takes 2d8 + 1d6 damage.
Choose one of the d8s. The number rolled on that die determines the attacks damage type, as shown below.

d8 / Damage Type
1 / Acid, 2 / Cold, 3 / Fire, 4 / Force, 5 / Lightning, 6 / Poison, 7 / Psychic, 8 / Thunder

If you roll the same number on both d8s, the chaotic energy leaps from the target to a different creature of your choice within 30 feet of it. Make a new attack roll against the new target, and make a new damage roll, which could cause the chaotic energy to leap again. A creature can be targeted only once by each casting of this spell.

Higher Levels – This spell’s damage increases by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).