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Velantis
A 5e Westmarch Game
  • Character Creation
    • Backgrounds
    • Classes
    • Feats
    • Levelling Up
    • Piety
    • Races
    • Transformations^
  • Market Place
    • Build-a-Keep^
    • General Store
      • Adventuring Gear
      • Armour
      • Equipment Packs
      • Hirelings
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      • Tattooist Supplies
      • Tools
      • Weapons
    • Guild Shops
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  • Magic
    • Augment Gems
      • Apparel Augment Gems
      • Arms Augment Gems
      • Assorted Augment Gems
    • Magical Tattoos
  • Downtime
    • Animal Taming^
      • Additional Rules^
      • Animal Training^
    • Automaton Crafting^
    • Crafting^
      • Evolving Items^
      • Harvesting Minerals^
      • Harvesting Parts^
      • Harvesting Plants^
      • Modular Crafting^
    • Gambling*
    • Harvesting^
    • Pit Fighting*
    • Researching*
    • Spell Merging^
    • Training^
    • Working*
  • Guilds
    • Mercenary Guild
    • Merchants Guild
    • Performers Guild
    • Psions Guild
    • The Assembly
    • The Deathstalkers
    • The House of Gond
    • The Knights of the Silver Sword
    • The Maskarrans
  • The Tavern
    • Auction House
    • Downtime
    • Misc
    • The Guildhall
    • The Stumbling Stegosaurus
  • The World
    • Axilaayin
    • Croiglas
    • Parvat
    • Thrylos

Artificer Spell List

Artificer Spell List

Contents

  • Artificer Spell List
    • Cantrips
    • 1st Level
    • 2nd Level
    • 3rd Level
    • 4th Level
    • 5th Level

Cantrips

Acid Splash
Booming Blade
Create Bonfire
Dancing Lights
Fire Bolt
Frostbite
Green-Flame Blade
Guidance
Light
Lightning Lure
Mage Hand
Magic Stone
Mending
Message
Poison Spray
Prestidigitation
Ray of Frost
Resistance
Shocking Grasp
Spare the Dying
Sword Burst
Thorn Whip
Thunderclap

1st Level

Absorb Elements
Alarm
Catapult
Cure Wounds
Detect Magic
Disguise Self
Expeditious Retreat
Faerie Fire
False Life
Feather Fall
Grease
Identify
Jump
Longstrider
Purify Food and Drink
Sanctuary
Snare
Tasha’s Caustic Brew

2nd Level

Aid
Alter Self
Arcane Lock
Blur
Continual Flame
Darkvision
Enhance Ability
Enlarge/Reduce
Heat Metal
Invisibility
Lesser Restoration
Levitate
Magic Mouth
Magic Weapon
Protection from Poison
Pyrotechnics
Rope Trick
See Invisibility
Skywrite
Spider Climb
Web

3rd Level

Blink
Catnap
Create Food and Water
Dispel Magic
Elemental Weapon
Flame Arrows
Fly
Glyph of Warding
Haste
Intellect Fortress
Protection from Energy
Revivify
Tiny Servant
Water Breathing
Water Walk

4th Level

Arcane Eye
Elemental Bane
Fabricate
Freedom of Movement
Leomund’s Secret Chest
Mordenkainen’s Faithful Hound
Mordenkainen’s Private Sanctum
Otiluke’s Resilient Sphere
Stone Shape
Stoneskin
Summon Construct

5th Level

Animate Objects
Bigby’s Hand
Creation
Greater Restoration
Skill Empowerment
Transmute Rock
Wall of Stone

Image – http://dndmag.com/artificer-spells-5e/

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