Xeph’s are famed for their agility, their speed, their art and their humor. Unlike the Maenads, they are an outwardly emotional race, prone to laugh and to love at a moment’s notice, but also capable of dwarf-like fury at betrayal. Xeph’s are often rebellious, radical, and provocative, sometimes for no other reason than to be so.
Ability Score Increase. Your Wisdom increases by 2. Your Dexterity increases by 1.
Age. Xephs reach maturity in their early teens, and may live for nearly 150 years.
Alignment. Xephs love to laugh, and they are naturally charitable. Great rebels and rabblerousers often come from their ranks, making Xeph’s generally Chaotic Good.
Size. Xephs are Medium sized creatures.
Speed. Your base walking speed is 30ft.
Superior Darkvision. You have Darkvision out to 120ft.
Burst of Speed. Your latent psionic attunement allows you to perform great feats of agility and swiftness. You have a climbing speed equal to your movement speed. When you move on your tum in combat, you can double your speed until the end of the tum. Once you use this trait, you can’t use it again until you move O feet on one of your turns
Strong-Willed. You have Advantage on Intelligence, Wisdom, and Charisma saves against Psionics or Magic.
Latent Soul Knife. You know Spiritual Weapon as a Psionic Power, and may cast it at 2nd-level using Wisdom as your spellcasting stat. Once you do this you must finish a long rest before using this ability again.
Image – https://1d4chan.org/wiki/Xeph